MageGuild 2.0 Released!

Nahjor's picture

After a long and winding beta, MageGuild 2.0 is finally out for public consumption!

A ton of new things got added for this version; lots of new enemies, a whole new class of item, new terrains, a number of handy new features for the editor, and some slick little UI improvements.

As always, HUGE thanks to the beta testers for sticking with it, and please report any bugs or issues you have.

Once any bug-fixing releases are out of the way, there are plans for a MageGuild 2.5, down the line. This would be largely a polish release; soft terrain edges, possibly some sound effects or background music, etc. Not to say that MageGuild's gameplay is set in stone, of course- by all means, keep the good ideas coming. Much of what ended up in MG 2.0 was suggested by one or another of the forum-goers, so those ideas absolutely go somewhere.

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